For many PC Gamers, Few names start conversations like Blizzard Entertainment. From having the most popular (and profitable) Massively Multiplayer Online Role Playing Game with World of Warcraft, and StarCraft being pretty much the national sport of South Korea, They have a lot of things going for them. And the conversations only get louder and more frequent when a new release is on its way.
Diablo 3: Reaper of Souls is the first expansion for Diablo 3 and it’s being released on Tuesday, March 25th 2014 for PC and Mac, with a Play Station 4 release down the line. In the Diablo series, the players can choose a hero from a variety of classes, and fights demons and monsters to save the world, picking up items and weapons that are dropped along the way, as well as leveling up to become stronger.
When Diablo 3 came out, it was the fastest selling PC game, selling over 3.5 Million copies in 24 hours, and it was the best-selling PC game of 2012, selling more than 12 million copies. So the expectations for the expansion are understandably high. However, the environment in 2014 is not the same as it was in 2012.
When Diablo 3 came out, the amount of multiplayer action role-playing games , ARPG for short, were limited at best. But now, we’ve had two more ARPG titles that have multiplayer co-op support. Runic Games, which was founded by former members of Blizzard North, the developers for the highly revered Diablo 2, released Torchlight 2 on September 20th 2012. On October 23rd, 2013, New Zealand company Grinding Gear Games released the free to play Path of Exile. Both games were well received and can be viewed as competition to Diablo 3. It seems that Blizzard is aware of that.
The expansion will bring a large amount of new content. This includes raising the level cap from 60 to 70, a new character class, The Crusader, a new chapter in the story campaign, an “Adventure” mode, and a large amount of new items and skills. That’s not all Blizzard is doing. On February 25th 2014, they released a pre-expansion patch that changed a large amount of the core features to facilitate the removal of the controversial Real Money Auction House. The Real Money Auction House was a system where you could sell in-game items for, well, real money. It was removed on March 18th, a week before the expansion hits.
It’ll be interesting to see how Reaper of Souls does on release, but if it’s anything like any other Blizzard release, it’ll certainly be a success for the company, if not a smashing one.